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	<title>Manuel van Dyck</title>
	<link>http://www.manuelvandyck.com</link>
	<description>Interaction, Web and Print Design</description>
	<lastBuildDate>Mon, 01 Aug 2011 11:27:28 +0000</lastBuildDate>
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		<title>The J-Team</title>
		<description><![CDATA[During my time at Mojoworks, I had to come up with a website for a travel agency, focussing on business partners &#8212; the J-Team.

It was immediately apparent that a careful approach was required, as their stationery already employed an abundance of red. Thus it was important to strike the color-balance, without negatively impacting the appearance or message of the site.]]></description>
		<link>http://www.manuelvandyck.com/work/the-j-team-website/</link>
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		<title>Propelled Forward</title>
		<description><![CDATA[Sometimes when you have already given up on an idea or project, it happens someone else comes and picks it up along the way, propelling you forward with fresh energies and new ideas to boot.

And then it happened to me&#8212;
I was plodding along, on my new game, 'Invaders: Corruption'. The game, which started out as not a game at all. It was an experiment...

Just want to jump into the game? Go <a href="http://invaders.manuelvandyck.com">here</a>.]]></description>
		<link>http://www.manuelvandyck.com/journal/propelled-forward/</link>
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		<title>ようこそ。</title>
		<description><![CDATA[先日、MacPeople「マックピープル」の編集の方から連絡を受け、私のゲーム"<a href="http://www.manuelvandyck.com/work/earth-isa-3dplanet/">Earth is a 3D Planet</a>"が、１月号で紹介されました。驚きましたが、とてもうれしいです。たぶん、そちらをご覧になって、私のホームページにもきて頂いたのでしょう。

どうぞ、私のサイトを検索してみてください。前作の戦略ゲーム<br/>"<a href="http://www.manuelvandyck.com/work/blobbit/">Blobbit</a>"や、最新作のアクションゲーム,"<a href="http://invaders.manuelvandyck.com">Invaders Corruption</a>"をお試しいただけます。<br/><br/>]]></description>
		<link>http://www.manuelvandyck.com/journal/yokoso/</link>
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		<title>Děkuji moc!</title>
		<description><![CDATA[Wow, talk about a curious turn of events. It was like every other weekend, when I poked around my website, cleaned out the dozens of spam comments etc. This is when I stumbled onto something peculiar: The windows version of my strategy-game, <a href="http://www.manuelvandyck.com/work/blobbit/">Blobbit</a>, had been downloaded <b>more than 8.000 times</b>—this month alone!&#160;<br/>&#160;<br/>&#160;<br/>&#160;<br/>]]></description>
		<link>http://www.manuelvandyck.com/journal/dekuji-moc/</link>
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		<title>Slouching Forward</title>
		<description><![CDATA[<em>Remember Earth is a 3D Planet?</em> That outer-space-shooter game that I made some while back? Well yeah I got around to updating it. Finally.

The game now allows you to track your scores online, so you can see how you fare against the World's best players. So far I have refrained from putting my own name up there, so go and grab that top spot as long as it is available!

It's all good, so go and grab it right <a href="http://www.manuelvandyck.com/work/earth-isa-3dplanet/">here</a>.]]></description>
		<link>http://www.manuelvandyck.com/journal/slouching-forward/</link>
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		<title>The hype machine</title>
		<description><![CDATA[Some short time ago a company, which shares it's brand mark with a well known boy-group from England, which in turn has led to some very interesting developments and lawsuits, has announced a very slim internet browsing device.

Quickly everyone announced they were making one, too. The news sites, the blogs, the forums and even the television were providing coverage all over, making it impossible not to know about this new device. Leading people all over the world to announce, whether they loved or hated this device and about their avid intentions to buy it. Or not.]]></description>
		<link>http://www.manuelvandyck.com/journal/the-hype-machine/</link>
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		<title>Thoughts on user experience</title>
		<description><![CDATA[Now when you about talk user experience testing, or UX for short, you usually think of software development, maybe even operating system development. Complex measurement routines, audience testing and so forth. I probably could not cover it all in this post &#8212; I never intended to.

But you can employ effective improvements to your user experience into your website, too. The most basic test is probably to have someone inexperienced with the matter sit down at your website, game or program and giving them a task to complete. The next step will be hard for you...]]></description>
		<link>http://www.manuelvandyck.com/journal/thoughts-on-user-experience/</link>
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		<title>Popular gaming</title>
		<description><![CDATA[My games seem to be getting more popular than I ever anticipated! Not only was my retro outer-space shooter 'Earth is a 3D Planet' featured on <a href="http://mac.softpedia.com/get/Games/Earth-is-a-3D-Planet.shtml">Softpedia</a> and <a href="http://www.apple.com/downloads/macosx/games/action_adventure/earthisa3dplanet.html">Apple</a> respectively, it was also downloaded in excess of 10.000 times in just two weeks.

Also popular: Strategy game 'Blobbit', which mixes the game of Japanese Go with custom rules. ]]></description>
		<link>http://www.manuelvandyck.com/journal/getting-popular/</link>
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		<title>Nichiai Creative</title>
		<description><![CDATA[During my time at Nichiai, I was tasked to take on one of my most challenging projects, not in size but in design. The Nichiai Creative Portfolio homepage. It features a fully customized content management system driven portfolio section, as well as the requisite blog alongside with a smooth Twitter integration. ]]></description>
		<link>http://www.manuelvandyck.com/work/nichiai-creative-portfolio/</link>
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		<title>STEP EIKEN &#8212; Adverts</title>
		<description><![CDATA[STEP is an institution enabling Japanese students to learn English abroad and also offers an extensive grading system similar to TOEIC and TOEFL. This was an advertisement promoting STEP EIKEN's student exchange and English learning program for the American LTRC magazine.]]></description>
		<link>http://www.manuelvandyck.com/work/step-eiken-advert/</link>
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